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Lord of the Tachyon Galaxy

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JUDGE

Iscritto dal : 11 Agosto 2006
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  Quota Aldragon Quota  RispondiRispondi Link diretto a questo post Topic: Lord of the Tachyon Galaxy
    Postato: 02 Febbraio 2013 alle 11:30
Postato originariamente da Cuorenero

Ho trovato questa immagine che dovrebbe essere il tappetino dei/per i judge, non penso sia fake (P.S.: per i suppressor dragon in giappone esistono delle mini controparti liv 4 per evocarli dal deck)

A me sembra terribilmente fake... molto sgranata, e oltre a questo mi sembra improbabile che non censurino le gambe alla chaneller
Se così non fosse, spero di riuscire a fare in modo che sia mio XD
Postato originariamente da Blitztidusx

Spellbook of Divine Judgment
Quick-Play Magic Card
During the End Phase of the turn you activated this card, add a number of "Magic Book" Magic Cards other than "Magic Book of Divine Judgment" from your Deck to your hand, up to the number of Magic Cards you or your opponent activated after the activation of this card. Afterwards, you can Special Summon 1 Spellcaster-Type Monster from your Deck with an Level equal to or lower than the number of Cards added to your hand by this effect. Only 1 "Magic Book of Divine Judgment" can be activated per turn.




MA PORCA p*****a!!!!!!!!!!
Il problema di questa carta è che il conteggio non è retroattivo, quindi se attivi la spellbook che sercha, poi quella che copia una dal cimitero (combo classica) e poi attivi questa, non hai ancora attivato magie per il judgement. Inoltre devi aspettare un turno per giocare le magie che hai addato.
I vantaggi invece sono che contano persino Upstart XD (che giocherei in 3x anche se superassi le 40 carte XD), e se la peschi di primo ti sfido a non vincere o.o
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  Quota shikamarunara Quota  RispondiRispondi Link diretto a questo post Postato: 02 Febbraio 2013 alle 10:51
Prophecy Beast Warrior, Roue
DARK/Spellcaster - Effect/8/2700/1700
When this card is Special Summoned by the effect of a Spellcaster-Type Monster, you can activate this effect by selecting any number of your removed from play "Magic Book" Magic Cards. Return the selected cards to your Deck, and return any remaining "Magic Book" Magic Card to your Graveyard. The effect of "Magical Beast Warrior, Roue" can only be used once per turn.

Se non ho capito male prendi tute le tue spellbook rimosse e ne scegli un pò da rimettere nel mazzo e tutte le altre nel cimitero...

Ma scusate la Mermail Okeabyss fa una combo assurda con TEUS e DINE o sembra solo a me XD

Bello l'elementale vento :)
Avrei preferito più un effetto sul genere PWWB o chidori, ma va bene anche così...
R.:"Anni e anni di duri allenamenti mi hanno reso come uno scoiattolo"
N.:"Agile e veloce?"
R.:"No... goloso di ghiande"
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JUDGE

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  Quota SubZero Quota  RispondiRispondi Link diretto a questo post Postato: 02 Febbraio 2013 alle 10:16
io non ho capito l effetto del mostro spellbook
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  Quota Blitztidusx Quota  RispondiRispondi Link diretto a questo post Postato: 02 Febbraio 2013 alle 06:48
Spellbook of Divine Judgment
Quick-Play Magic Card
During the End Phase of the turn you activated this card, add a number of "Magic Book" Magic Cards other than "Magic Book of Divine Judgment" from your Deck to your hand, up to the number of Magic Cards you or your opponent activated after the activation of this card. Afterwards, you can Special Summon 1 Spellcaster-Type Monster from your Deck with an Level equal to or lower than the number of Cards added to your hand by this effect. Only 1 "Magic Book of Divine Judgment" can be activated per turn.




MA PORCA p*****a!!!!!!!!!!

Modificato da Blitztidusx - 02 Febbraio 2013 alle 06:50
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:judge list: breakin' newz

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  Quota Cuorenero Quota  RispondiRispondi Link diretto a questo post Postato: 02 Febbraio 2013 alle 01:10
Ho trovato questa immagine che dovrebbe essere il tappetino dei/per i judge, non penso sia fake (P.S.: per i suppressor dragon in giappone esistono delle mini controparti liv 4 per evocarli dal deck)



Modificato da Cuorenero - 02 Febbraio 2013 alle 01:13
"L’ora più scura è quella prima dell'alba”
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:judge list: breakin' newz

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  Quota Cuorenero Quota  RispondiRispondi Link diretto a questo post Postato: 02 Febbraio 2013 alle 00:43
Lord of the Tachyon Galaxy è la serie che segue Cosmo Blazer.

Contiene supporti per archetipi come "Gagaga", "Shark", "Harpie", "Fairy", "Number", "Madolche", "Mermail", "Prophecy", "Fire Fist", Atlantean, Flame King, Psychic, Duston, Reptile, Warrior, Geargia, Water & Fire, "Drain".

Introduce "Burning Knuckler", "Suppressor Dragon" e "Phantom Beast Plane".

Siccome ne discutevamo nel topic delle esclusive di CBLZ ho preferito creare un topic suo.

Shark

Sharkraken
WATER\Fish/Effect/6/2400/2100
You can Special Summon this card (from your hand) by Tributing 1 WATER monster.

Panther Shark
WATER/Fish - Effect/5/1100/2000
If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control an "Eagle Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Panther Shark" at the same time.

Eagle Shark
WATER/Fish - Effect/5/1000/1800
If your opponent controls 2 or more Monster, you can Normal Summon this card without Release. Also, if you control a "Panther Shark", you can Special Summon this card from your hand. You can only control 1 face-up "Eagle Shark" at the same time.

Shark Fortress
DARK/Fish - Xyz - Effect/Rank 5/2400/1800
2 x Level 5 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster you control. During this turn, the selected Monster can attack twice per Battle Phase. Also, while this card is face-up on the field, your opponent cannot select other Monster as target for attacks.

Burning Knuckler

Burning Knuckler - Head Gear
FIRE/Warrior - Effect/4/1000/1800
When this card is Normal Summoned successfully, you can send 1 "Burning Knuckler" Monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position Card cannot be destroyed by battle.

Burning Knuckler - Glass Jaw   
FIRE/Warrior - Effect/4/2000/0
When this card is selected as attack target, it is destroyed. When this card is sent to the Graveyard by a card effect, you can select 1 "Burning Knuckler" Monster other than "Burning Knuckler - Glass Jaw" in your Graveyard and add it to your hand.

Burning Knuckler - Spar   
FIRE/Warrior - Effect/4/1200/1400
If you control a "Burning Knuckler" Monster, you can Special Summon this card from your hand. If you Special Summon this card this way, you cannot perform your Battle Phase during this turn.

Burning Knuckler, Switch-Hitter
FIRE/Warrior - Effect/4/1500/1400
When this card is successfully Normal Summoned, you can select 1 "Burning Knuckler" Monster in your Graveyard and Special Summon it. During the turn you activated this effect, you cannot Special Summon Monster other than "Burning Knuckler" Monster.

Burning Knuckler - Counter Blow   
FIRE/Warrior - Effect/3/0/1100
Activate this effect by removing from play this card from your hand or from your Graveyard during the Damage Step of a Battle involving a "Burning Knuckler" Monster you control. That Monster gains 1000 ATK until the End Phase. The effect of "Burning Knuckler - Counter Blow" can only be used once per turn.

Burning Knuckler - Lead Blow the Restraint Barbarian Fighter BK
FIRE/Warrior - Xyz - Effect/Rank 4/2200/2000
2 x Level 4 "Burning Knuckler" Monster
If a "Burning Knuckler" Monster you control would be destroyed by battle or by a card effect, you can remove 1 Xyz Material from this card instead of destroying 1 of those Monster(s). Also, when an Xyz Material is removed from this card, this card gains 800 ATK

No.105: Burning Knuckler - Cestus the Meteor No.105 BK
FIRE/Warrior - Xyz - Effect/Rank 4/2500/1600
2 x Level 4 Monster
You can activate this effect by removing 1 Xyz Material from this card during the Battle Step a "Burning Knuckler" Monster you control battles with an opponent's Monster. That opponent's Monster has its effect(s) negated until the End Phase, and your battling Monster cannot be destroyed by battle and any Battle Damage from that Battle to your is inflicted to your opponent instead. This effect can be activated during your opponent's turn.

CNo. 105: Burning Knuckler - Caestus the Comet CNo.105 BK
FIRE/Warrior - Xyz - Effect/Rank 5/2800/2000
4 x Level 5 Monster
When this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict Damage equal to half of that Monster's original ATK to your opponent's Life Points. Also, if this card has "No. 105: Burning Knuckler - Cestus the Meteor" as an Xyz Material, it gains the following effect: Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster your opponent controls. Destroy the selected Monster and inflict Damage equal to the original ATK of the destroyed Monster to your opponent's Life Points.

Phantom Beast Plane

Phantom Beast Plane, Mega-Raptor
WIND/Machine - Effect/4/1900/1000
When a Token is Special Summoned to your field, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. This effect of "Phantom Beast Plane, Mega-Raptor" can only be used once per turn. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing a Token. Add 1 "Phantom Beast Plane" Monster from your deck to your hand.

Phantom Beast Plane, Tether-Wolf
WIND/Machine - Effect/4/1700/1200
When this card is successfully Normal Summoned, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once during the Damage Step this card battles an opponent's Monster, you can activate this effect by Releasing 1 Token. Until the End Phase, this card gains 800 ATK.

Phantom Beast Plane, Black-Falcon
WIND/Machine - Effect/4/1200/1700
When you declare an attack with this card, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Monster your opponent controls and change it to face-up Defense Position. This effect can be activated during your opponent's turn.

Phantom Beast Plane, Ray-Stails
WIND/Machine - Effect/3/100/2100
When this card inflicts Battle Damage to your opponent's Life Points, Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 Token. Select 1 Magic or Trap Card on the field and destroy it.

Phantom Beast Plane, Hamst-Strato
WIND/Machine - Effect/3/1100/1600
When this card is flipped face-up, Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, you can activate this effect by Releasing 1 Token. Select 1 "Phantom Beast Plane" Monster in your Graveyard and Special Summon it. The effect of "Phantom Beast Plane, Ham-Strato" can only be used once per turn.

Phantom Beast Plane, Drago-Sack
WIND/Machine - Xyz - Effect/Rank 7/2600/2200
2 x Level 7 Monster.
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Special Summon 2 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0) to your field. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by Releasing 1 "Phantom Beast Plane" Monster you control. Select 1 Card on the field and destroy it. During the turn you activated this effect, this card cannot attack.

Scramble
Quick-Play Magic Card
If your opponent controls more Monster than you control Non-Token Monster, you can activate this effect by Releasing any number of "Phantom Beast Plane Token" you control. Special Summon a number of "Phantom Beast Plane" Monster from your deck equal to the number of Released Token. Monster(s) Special Summoned by this effect are returned to the owner's deck during the End Phase. Only 1 "Scramble" can be activated per turn.

Barrel Roll
Counter Trap Card
Activate by Releasing all "Phantom Beast Plane Token" you control. Negate the activation of a Magic or Trap Card or an Effect Monster's Effect and destroy that card.

Fire Fist

Harm Fire Fist - Ulveshou
FIRE/Beast-Warrior - Effect/3/0/1900
If this card is flipped face-up, you can select 1 "Flame Dance" Trap Card from your Deck and set it to your field. If this card is flipped face-up when Flip Summoned, you can also select 1 "Flame Dance" Magic Card from your Deck and set it to your field.

Speed Fire Fist - Taihyou
FIRE/Beast-Warrior - Efect/3/0/200
During the Main Phase this card is Normal Summoned or Special Summoned successfully, you can activate this effect by Releasing 1 "Fire Fist" Monster. Select 1 "Flame Dance" Magic or Trap Card from your Deck and set it to your field. The effect of "Speed Fire Fiste - Taihyou" can only be used once per turn.

Empty Fire Fist - Saichou
FIRE/Beast-Warrior - Effect/4/1700/1400
Once during the Damage Calculation when a "Fire Fist" Monster you control battles, you can activate this effect by sending 1 face-up "Flame Dance" Magic or Trap Card you control and 1 "Fire Fist" Monster Card from your hand to the Graveyard. Your battling Monster gains ATK equal to the original ATK of the Monster sent to the Graveyard during Damage Calculation only.

Killer Fire Fist - Buruki
FIRE/Beast-Warrior Effect/4/1700/1000
If this card is in your Graveyard, you can activate this effect by sending a total of 2 "Fire Fist" and/or "Flame Dance" Cards from your hand or that are face-up on your field to the Graveyard. Special Summon this card from your Graveyard. The effect of "Killer Fire Fist - Buruki" can only be used once per turn.

Leisure Fire Fist - Koukanshou
FIRE/Beast-Warrior - Xyz - Effect/1800/2200
2 x Level 4 "Fire Fist" Monster
Activate by removing 2 Xyz Materials from this card.Select a total of 2 "Fire Fist" or "Flame Dance" Cards you control or in your Graveyard, and select a total of 2 cards in your opponent's Graveyard or face-up on your opponent's field, and return those cards to their owner's deck. The effect of "Leisure Fire Fist - Koukanshou" can only be used once per turn.

Flame Dance - Kyokushou
Continuous Magic Card
After activation of this card, select 1 set Magic or Trap Card your opponent controls. Your opponent cannot activate the selected card in response to the activation of this card. While this card is on the field, the selected card cannot be activated. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 100 ATK.

Flame Dance - Kaiyou
Continuous Trap Card
During the turn you activated this card, when a Beast-Warrior-Type Monster you control attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. Also, while this card is on the field, Beast-Warrior-Type Monster you control gain 300 ATK.

Mermail

Mermail - Okeabyss
WATER/Aqua - Effect/3/1100/1900
During your Main Phase, you can activate this effect by selecting 1 "Mermail" Monster you control. Special any Number of Level 4 or lower "Mermail" Monster from your Deck, whose total Level is equal to or lower than the Level of the selected Monster. Afterwards, send the selected Monster to the Graveyard. The effect of "Mermail - Okeabyss" can only be used once per turn.

Spellbook

Prophecy Beast Warrior, Roue
DARK/Spellcaster - Effect/8/2700/1700
When this card is Special Summoned by the effect of a Spellcaster-Type Monster, you can activate this effect by selecting any number of your removed from play "Magic Book" Magic Cards. Return the selected cards to your Deck, and return any remaining "Magic Book" Magic Card to your Graveyard. The effect of "Magical Beast Warrior, Roue" can only be used once per turn.

Spellbook of Divine Judgment
Quick-Play Magic Card
During the End Phase of the turn you activated this card, add a number of "Magic Book" Magic Cards other than "Magic Book of Divine Judgment" from your Deck to your hand, up to the number of Magic Cards you or your opponent activated after the activation of this card. Afterwards, you can Special Summon 1 Spellcaster-Type Monster from your Deck with an Level equal to or lower than the number of Cards added to your hand by this effect. Only 1 "Magic Book of Divine Judgment" can be activated per turn.

Madolche

Madolche Hootcake
EARTH/Beast - Effect/3/1500/1100
When this card is destroyed by your opponent and sent to the Graveyard, return it to the Deck. Also, during your Main Phase, activate this effect by selecting 1 Monster in your Graveyard. Remove from play the selected Monster, and Special Summon 1 "Madolche" Monster other than a "Madolche Hootcake" from your Deck. The effect of "Madolche Hootcake" can only be used once per turn.

Madolche Nights
Counter Trap Card
Activate only if there are no Monster in your Graveyard. Negate the activation of an Effect Monster's Effect. If you control a "Madolche Puddingcess", you can also return 1 random card from your opponent's hand to the owner's deck.

Dragon

Redox the Rigid Suppressor Dragon
EARTH/Dragon - Effect/7/1600/3000
Activate this effect by removing from play a total of 2 Dragon-Type or EARTH Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 EARTH Monster from your hand to the Graveyard, select 1 Monster in your Graveyard and Special Summon it. If this card is removed from play, you can add 1 Dragon-Type EARTH Monster from your Deck to your hand. The effect of "Redox the Rigid Suppressor Dragon" can only be used once per turn.

Tidal, the Waterfall Suppressor Dragon
WATER/Dragon - Effect/7/2600/2000
Activate by removing from play a total of 2 Dragon-Type or WATER Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WATER Monster from your hand to the Graveyard, send 1 Monster from your Deck to the Graveyard. If this card is removed from play, you can add 1 Dragon Type WATER Monster to your hand. The effect of "Tidal, the Waterfall Suppressor Dragon" can only be used once per turn.

Blaster, the Blaze Suppressor Dragon
FIRE/Dragon - Effect/7/2800/1800
Activate this effect by removing from play a total of 2 Dragon-Type or FIRE Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 FIRE Monster from your hand to the Graveyard, select 1 card on the field and destroy it. If this card is removed from play, you can add 1 Dragon-Type FIRE Monster from your Deck to your hand. The effect of "Blaster, the Blaze Suppressor Dragon" can only be used once per turn.

Tempest, the Storm Suppressor Dragon
WIND/Dragon - Effect/7/2400/2200
Activate this effect by removing from play a total of 2 Dragon-Type or WIND Monster from your hand and/or Graveyard, except this card. Special Summon this card from your hand or Graveyard. Return this Special Summoned card to its owner's hand during your opponent's End Phase. Also, by discarding this card and 1 WIND Monster from your hand to the Graveyard, add 1 Dragn-Type Monster from your Deck to your hand. If this card is removed from play, you can add 1 Dragon-Type WIND Monster from your Deck to your hand. The effect of "Tempest, the Storm Suppressor Dragon" can only be used once per turn.

God Eater of the Wicked Star
Continuous Magic Card
If exactly 1 Monster in your Graveyard is removed from play, you can send 1 Monster with a different Attribute than the removed Monster from your Deck to the Graveyard. The effect of "God Eater of the Wicked Star" can only be used once per turn.

Dragon's Fang Reincarnation
Normal Trap Card
Select 1 of your removed from play Dragon-Type Monster and add it to your hand.

Harpie

Harpie Channeler
WIND/Bird/4/1400/1300
Activate this effect by discarding 1 "Harpie" Card from your hand. Special Summon 1 "Harpie" Monster , except a "Harpie Channeler", from your Deck to your field in face-up Defense Position. The effect of "Harpie Channeler" can only be used once per turn. Also, if you control a Dragon-Type Monster, this card's Level becomes 7. The name of this card is treated as "Harpie Lady" while it is on the field or in the Graveyard.

Hysteric Sign ·
Continuous Magic Card
When this card is activated, add 1 "Elegant Egotist" from your deck or Graveyard to your hand. During the End Phase of the turn this card was send from your hand or your field to the Graveyard, add up to 3 "Harpie" Cards with different names from your deck to your hand. The effect of "Hysteric Sign" can only be used once per turn.

Harpie's Pet Mirage Dragon
WIND/Dragon - Xyz/Effect/Rank 4/2000/2500
3 x Level 4 WIND Monster
The effects of this card cannot be used if it has no Xyz Material. This card can attack your opponent directly. While this card is on the field, your opponent cannot select "Harpie" Monster as target for an attack or card effects. During each of your End Phases, remove 1 Xyz Material from this card.

Altre

Windrose, the Wind Spirit God
WIND/Bird - Effect/8/2800/2200
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when you there are exactly 5 WIND Monster in your Graveyard. When this card is successfully Special Summoned, destroy all Magic and Trap Card your opponent controls. The effect of "Windrose, the Wind Spirit God" can only be used once per turn. If this card is removed from the field, skip your next turn's Battle Phase.

Blizzard Falcon
WATER/Bird - Effect/4/1500/1500
Activate this effect if this card's ATK is higher than its original ATK. Inflict 1500 Damage to your opponent's Life Points. This effect can only be used once while this card is face-up on the field, and the effect of "Blizzard Falcon" can only be used once per turn.

Aurora Wing
WATER/Bird - Effect/4/1200/1600
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon this card in face-up Attack Position. The effect of "Aurora Wing" can only be used once per turn.

Treasured Sword of the Seven Stars
Normal Magic Card
Remove from play 1 face-up Level 7 Monster you control or in your hand. Draw 2 cards. Only 1 "Treasured Sword of the Seven Stars" can be activated per turn.

Atlantean

Atlantean Tridon
WATER/Sea-Serpent - Effect/3/1600/800
Activate by Releasing this card and 1 Sea-Serpent-Type Monster you control. Special Summon 1 "Sea Emperor Dragon, Poseidra" from your hand or Deck. Afterwards, all Monster your opponent controls lose 300 ATK.

Flame King

Fire King Avatar Garunix
FIRE/Winged-Beast - Effect/3/700/1700
If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck.
Psychic

Tune Star Master, Risebelt
WIND/Psychic - Effect/3/800/800
When this card is successfully Special Summoned, activate by selecting 1 face-up Monster on the field. Until the End Phase, the Level of the selected Monster is increased by up to 3.

Duston

Green Duston
WIND/Demon - Effect/1/0/1000
This card cannot be Released nor used as Material for a Fusion, Synchro or Xyz Summon. When this card on the field is destroyed, this card's controller selects 1 Magic or Trap Card they control and return it to its owner's hand. You can only control 1 face-up "Green Duston" at the same time.

Reptile

Kingremlin
DARK/Reptile - Xyz - Effect/Rank 4/2300/2000
2 x Level 4 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Add 1 Reptile-Type Monster from your Deck to your hand.

Warrior

Strongest Shield
Equip Magic Card
Equip only to a Warrior-Type Monster. The following effect is applied to the equipped Monster, depending on its Battle Position:
● Attack Position: The equipped Monster gains ATK equal to its original DEF.
● Defense Position: The equipped Monster gains DEF equal to its original ATK.

Geargiano

Geargia-Gear
Normal Trap Card
Special Summon 2 "Geargiano" Monster from your Deck. The Level of the Monsters Special Summoned by this effect is increased by 1. Only 1 "Geargia-Gear" can activated per turn.

Water & Fire

Ocean Ablaze
Normal Trap Card
Activate if you control a Level 7 WATER or FIRE Monster. Depending on the Attribute of the Monster on your field, the following effect is applied:
● WATER:You can Special Summon as many WATER Monster as possible that have been sent to your Graveyard for the activation of an Effect Monster's effect during this turn.
● FIRE: Select 1 Monster on the field and destroy it. Afterwards, if you have 1 or more cards in your hand, select 1 and discard it to the Graveyard.

"Drain"

Mental Drain
Continuous Trap Card
Activate by paying 1000 Life Points. While this card is on the field, Monster Effects cannot be activated from the hand.

e per ultimo la cover card che non interessa a nessuno:

No. 107: Galaxy-Eyes Tachyon Dragon
LIGHT/Dragon - Xyz - Effect/Rank 8/3000/2500
2 x Level 8 Monster
Once at the start of your Battle Phase, you can activate this effect by removing 1 Xyz Material from this card. All face-up Monsters except this card have their effect(s) negated and their ATK and DEF becomes their original value. During the Battle Phase of the turn you used this effect, each time your opponent activates a card effect this card gains 1000 ATK until the end of the Battle Phase, and during this turn, it can attack twice per Battle Phase.

Modificato da Cuorenero - 11 Febbraio 2013 alle 21:28
"L’ora più scura è quella prima dell'alba”
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