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Carte da Crimson Crisis

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Drago Nero Occhi Rossi
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Iscritto dal : 15 Giugno 2008
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  Quota Iperione Quota  RispondiRispondi Link diretto a questo post Topic: Carte da Crimson Crisis
    Postato: 25 Ottobre 2008 alle 15:00
Molti già conosceranno carte ed effetti dell' espansione post CSOC. Leggendo gli effetti dei Buster c'è da rimanerci, ma come andrà a finire? Il ''Buster Mode'' sarà utilizzato o rimarrà un for fun? Cioè, mi sembra che effettuare una sincronizzazione per poi attivare Buster Mode per evocare (esclusivamente) dal deck un mostro buster possa essere un ''pulirsi la mano'' decisivo. Per non parlare della possibilità di pescarlo un mostro buster: carta morta! Certo che carte come Arcanite Magician/Buster fanno paura!

Che ne pensate?

Crimson Crisis (603) - Cardlist

「ターレット・ウォリアー」
CRMS-JP001 Turret Warrior
EARTH/Warrior - Effect/5/1200/2000
This card can be Special Summoned from your hand by Releasing 1 Warrior-Type monster you control. When Special Summoned by this effect, increase the ATK of this card by the original ATK of the Released monster.


「デブリ・ドラゴン」
CRMS-JP002 Debris Dragon
WIND/Dragon - Tuner/4/1000/2000
When this card is successfully Normal Summoned, you can Special Summon 1 monster with 500 ATK or less from your Graveyard in face-up Attack Position. The effect(s) of the monster Special Summoned by this effect is negated. This card can only be used as Synchro Material for the Synchro Summon of a Dragon-Type monster. The other Synchro Material monster(s) must be of a Level other than 4.


「ハイパー・シンクロン」
CRMS-JP003 Hyper Synchron
LIGHT/Machine - Tuner/4/1600/800
If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster, the ATK of the Synchro monster this card was used as Synchro Material is increased by 800 Points, and it is removed from play during the End Phase.


「レッド・デーモンズ・ドラゴン/バスター」
CRMS-JP004 Red Daemon's Dragon/Buster
DARK/Dragon - Effect/10/3500/2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card attacks, destroy all other monsters on the field at the end of the Damage Step. When this card on the field is destroyed, you can Special Summon 1 "Red Daemon's Dragon" from your Graveyard.
Ultra/Ultimate(/Holographic?) Rare


「ツイン・ブレイカー」
CRMS-JP006 Twin Breaker
DARK/Warrior - Effect/4/1600/1000
If this card attacks a Defense Position monster, it can attack once again in a row. When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent.


「BF-疾風のゲイル」
CRMS-JP008 Black Feather - Gale of the Hurricane
DARK/Winged Beast - Tuner/3/1300/400
If you control a "Black Feather" monster other than "Black Feather - Gale of the Hurricane", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.


「夜薔薇の騎士」
CRMS-JP011 Night Rose Knight
DARK/Warrior - Tuner/3/1000/1000
While this card is face-up on the field, your opponent cannot select face-up Plant-Type monsters you control as attack targets. When this card is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.


「サモン・リアクター・AI」
CRMS-JP012 Summon Reactor AI
DARK/Machine - Effect/5/2000/1400
While you control this face-up card, and when your opponent Normal Summons, Flip Summons or Special Summons a monster(s), you can inflict 800 Damage to your opponent's Life Points. This effect can only be used once per turn. During the Battle Phase of a turn this effect was used, you can negate the attack of 1 opponent's monster. By sending this card together with respectively 1 "Trap Reactor RR" and "Magic Reactor AID" you control to the Graveyard, Special Summon 1 "Giant Bomber Airraid" from your hand, deck or Graveyard.


「トラップ・リアクター・RR」
CRMS-JP013 Trap Reactor RR
DARK/Machine - Effect/4/800/1800
Activate only when your opponent activates a Trap card. Destroy that Trap card, and inflicht 800 Damage to your opponent's Life Points. This effect can only be used once per turn.


「マジック・リアクター・AID」
CRMS-JP014 Magic Reactor AID
DARK/Machine - Effect/3/1200/900
Activate only when your opponent activates a Magic card. Destroy that Magic card and inflict 800 Damage to your opponent's Life Points. This effect can only be used once per turn.


「ブラック・ボンバー」
CRMS-JP015 Black Bomber
DARK/Machine - Tuner/3/100/???
When this card is Normal Summoned successfully, you can Special Summon 1 DARK Level 4 Machine-Type monster from your Graveyard in face-up Defense Position. The effects of the monster Special Summoned by this effect are negated.


「ジャイアント・ボマー・エアレイド」
CRMS-JP016 Giant Bomber Airraid [Rare?]
WIND/Machine - Effect/8/3000/2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Summon Reactor AI". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Also, once during your opponent's turn, you can select and activate 1 of the following effects:
- Activate when your opponent Normal or Special Summons a monster. Destroy that monster, and inflict 800 damage to your opponent.
- Activate when your opponent Sets a card. Destroy that card, and inflict 800 damage to your opponent.


「デスカイザー・ドラゴン/バスター」
CRMS-JP019 Deathkaiser Dragon/Buster
FIRE/Undead - Effect/8/2900/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, Special Summon any number of Undead-Type monsters from either player's Graveyard to your field. The effects of the monster(s) Special Summoned by this effect are negated, and they are destroyed during this turn's End Phase . When this card on your field is destroyed, you can is Special Summon 1 "Deathkaiser Dragon" from your Graveyard.


「ハイパーサイコガンナー/バスター」
CRMS-JP020 Hyper Psycho Gunner/Buster [Ultra/Ultimate Rare]
EARTH/Psychic - Effect/11/3500/3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". (When this card attacks (a monster?)?), at the end of the Damage Step, inflict damage to your opponent equal to their battling monster's DEF, and gain Life Points equal to its ATK. Also, when this card on the field is destroyed, you can Special Summon 1 "Hyper Psycho Gunner" from your Graveyard.


「アーカナイト・マジシャン/バスター」
CRMS-JP021 Arcanite Magician/Buster [Ultra/Ultimate Rare]
LIGHT/Spellcaster - Effect/9/900/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. Also, when this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" in your Graveyard.


「アーケイン・ファイロ」
CRMS-JP022 Arcane Filo
FIRE/Spellcaster - Tuner/2/1000/400
If this card is used in the Synchro Summon of a Synchro Monster and sent to the Graveyard, add 1 "Buster Mode" from your Deck to your hand.


「バスター・マーセナリー」
CRMS-JP023 Buster Mercenary
EARTH/Warrior - Effect/4/1800/300
By returning 1 "Buster Mode" in your Graveyard to the Deck, destroy 1 Spell or Trap Card your opponent controls. This effect can only be used once per turn.


「バスター・ビースト」
CRMS-JP024 Buster Beast
EARTH/Beast-Warrior - Effect/4/1900/1200
Activate by discarding this card. Add 1 "Buster Mode" from your Deck to your hand.


「黒翼の魔術師」
CRMS-JP025 Black-Winged Magician
WIND/Spellcaster - Effect/3/1300/1200
While you control this face-up card, its controller can activate "Buster Mode" during the turn in which it is Set.


「ライフ・コーディネーター」
CRMS-JP026 Life Coordinator
WIND/Psychic - Effect/2/800/400
When your opponent activates a card with an effect that inflicts damage, you can discard this card to negate that effect and destroy it.


「エーリアン・リベンジャー」
CRMS-JP03? Alien Revenger
DARK/Reptile - Effect/6/2200/1600
By removing 2 A-Counter from the field, you can Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. If a monster with an A-Counter battles with an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only. You can control only 1 face-up "Alien Revenger" at the same time.


「エーリアンモナイト」
CRMS-JP039 Alien-Monite
LIGHT/Reptile - Tuner/1/???/???
When this card is Normal Summoned successfully, you can Special Summon 1 Level 4 or less "Alien" monster from your Graveyard. The monster Special Summoned by this effect is destroyed during the End-Phase


「ダーク・ダイブ・ボンバー」
CRMS-JP040 Dark Dive Bomber
DARK/Machine - Synchro/7/2600/1800
Tuner + 1 or more Non-Tuner monster
Activate by Releasing 1 monster except this card you control. Inflict Damage to your opponent's Life Points equal to the level of the released monster x 200.


「BF(ブラックフェザー)-アーマード・ウィング」
CRMS-JP041 BF(Black Feather) - Armored Wing [Ultra/Ultimate Rare]
DARK/Winged Beast - Synchro - Effect/7/2500/1500
1 "Black Feather" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle. Any Battle Damage its controller takes as a result of it being in battle becomes 0. Place 1 (???) Counter on a monster this card attacks (max. 1). By removing all (???) Counters from monsters your opponent controls, the ATK and DEF of a monster(s) that had a (???) Counter becomes 0 until the End-Phase.


「ハイパーサイコガンナー」
CRMS-JP042 Hyper Psycho Gunner
EARTH/Psychic - Synchro - Effect/9/3000/2500
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. (Gain Life Points equal to the amount of Battle Damage inflicted by this effect?)


「アークナイト・マジシャン」
CRMS-JP043 Arcanite Magician
LIGHT/Spellcaster - Synchro - Effect/7/400/1800
1 Tuner + 1 or more non-Tuner Spellcaster-Type monster
When this card is successfully Synchro Summoned, place 2 Magic Counter on this card. ATK of this card increases for every Spell Counter by 1000 Points. By removing 1 Magic Counter from you side of the field, you can destroy 1 card your opponent controls.


「宇宙砦ゴルガー」
CRMS-JP044 Cosmos Fortress Gol'Gar
LIGHT/Reptile - Synchro/5/2600/1800
Alien-Monite + 1 or more Non-Tuner "Alien" monster
{{Once per turn, you can return any number of face-up Spell or Trap Cards on the field to their owner's hands, and place an equal number of A-Counters among face-up monsters on the field. Once per turn, ... ??? A-Counter from the field, destroy 1 card your opponent controls.}}}
*incomplete effect*


「バスター・バースト」
CRMS-JP051 Buster Burst
Quick-Play Spell Card
Activate by Releasing 1 "/Buster" monster. Both players take damage equal to that monster's Level x 200.


「バスター・テレポート」
CRMS-JP052 Buster Teleport
Normal Spell Card
Activate by returning 1 "/Buster" monster from your hand to the Deck. Draw 2 cards.


「Re-BUSTER」
CRMS-JP053 Re-BUSTER
Quick-Play Magic Card
Activate by removing from play 1 "Buster Mode" in your Graveyard. Destroy all monsters you control, and Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. The effect(s) of the monster Special Summoned by this effect is negated, it cannot be Released, and if it is removed from the field, it is removed from play.


「魔法族の結界」
CRMS-JP061 Barrier of the Magic Tribe
Continuous Spell Card
Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Spell Counter on this card (max. 4). By sending 1 face-up Spellcaster-Type monster you control and this card to the Graveyard, draw a number of cards equal to the number of Spell Counters that were on this card.


「バスター・モード」
CRMS-JP063 Buster Mode
Normal Trap
Release 1 Synchro Monster. Special Summon 1 monster with the Released Synchro Monster's name and "/Buster" after it from your Deck in Attack Position.


「スピリット・フォース」
CRMS-JP064 Spirit Force
Normal Trap Card
Activate during Battle Damage calculation during your opponent's turn. Any Battle Damage you take from that battle becomes 0. Then, you can add 1 Warrior-Type Tuner with 1500 DEF or less in your Graveyard to your hand.


「白銀のバリア-シルバーフォース-」
CRMS-JP066 Barrier of Silver - Silver Force
Counter Trap
Activate only if your opponent activates a Trap card that inflicts damage. Negate that activation, and destroy that card and all face-up Magic and Trap cards your opponent controls.


「バスター・スラッシュ」
CRMS-JP074 Buster Slash
Normal Trap Card
Activate only if you control a face-up "/Buster" monster. Destroy all face-up monsters on the field.


「バスター・カウンター」
CRMS-JP075 Buster Counter
Counter Trap Card
Activate when you control a face-up "/Buster" monster. Negate the effect of a Spell, Trap, or Effect Monster Card and destroy it.
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  Quota Nisashi Quota  RispondiRispondi Link diretto a questo post Postato: 25 Ottobre 2008 alle 15:20
「レッド・デーモンズ・ドラゴン/バスター」
CRMS-JP004 Red Daemon's Dragon/Buster
DARK/Dragon - Effect/10/3500/2500
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card attacks, destroy all other monsters on the field at the end of the Damage Step. When this card on the field is destroyed, you can Special Summon 1 "Red Daemon's Dragon" from your Graveyard.
Ultra/Ultimate(/Holographic?) Rare

「バスター・モード」
CRMS-JP063 Buster Mode
Normal Trap
Release 1 Synchro Monster. Special Summon 1 monster with the Released Synchro Monster's name and "/Buster" after it from your Deck in Attack Position.


「バスター・スラッシュ」
CRMS-JP074 Buster Slash
Normal Trap Card
Activate only if you control a face-up "/Buster" monster. Destroy all face-up monsters on the field.


「バスター・カウンター」
CRMS-JP075 Buster Counter
Counter Trap Card
Activate when you control a face-up "/Buster" monster. Negate the effect of a Spell, Trap, or Effect Monster Card and destroy it.

「バスター・バースト」
CRMS-JP051 Buster Burst
Quick-Play Spell Card
Activate by Releasing 1 "/Buster" monster. Both players take damage equal to that monster's Level x 200.


「バスター・テレポート」
CRMS-JP052 Buster Teleport
Normal Spell Card
Activate by returning 1 "/Buster" monster from your hand to the Deck. Draw 2 cards.


「Re-BUSTER」
CRMS-JP053 Re-BUSTER
Quick-Play Magic Card
Activate by removing from play 1 "Buster Mode" in your Graveyard. Destroy all monsters you control, and Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. The effect(s) of the monster Special Summoned by this effect is negated, it cannot be Released, and if it is removed from the field, it is removed from play.

「デスカイザー・ドラゴン/バスター」
CRMS-JP019 Deathkaiser Dragon/Buster
FIRE/Undead - Effect/8/2900/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, Special Summon any number of Undead-Type monsters from either player's Graveyard to your field. The effects of the monster(s) Special Summoned by this effect are negated, and they are destroyed during this turn's End Phase . When this card on your field is destroyed, you can is Special Summon 1 "Deathkaiser Dragon" from your Graveyard.


「ハイパーサイコガンナー/バスター」
CRMS-JP020 Hyper Psycho Gunner/Buster [Ultra/Ultimate Rare]
EARTH/Psychic - Effect/11/3500/3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". (When this card attacks (a monster?)?), at the end of the Damage Step, inflict damage to your opponent equal to their battling monster's DEF, and gain Life Points equal to its ATK. Also, when this card on the field is destroyed, you can Special Summon 1 "Hyper Psycho Gunner" from your Graveyard.


「アーカナイト・マジシャン/バスター」
CRMS-JP021 Arcanite Magician/Buster [Ultra/Ultimate Rare]
LIGHT/Spellcaster - Effect/9/900/2300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card to destroy all cards your opponent controls. Also, when this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" in your Graveyard.


「アーケイン・ファイロ」
CRMS-JP022 Arcane Filo
FIRE/Spellcaster - Tuner/2/1000/400
If this card is used in the Synchro Summon of a Synchro Monster and sent to the Graveyard, add 1 "Buster Mode" from your Deck to your hand.


「バスター・マーセナリー」
CRMS-JP023 Buster Mercenary
EARTH/Warrior - Effect/4/1800/300
By returning 1 "Buster Mode" in your Graveyard to the Deck, destroy 1 Spell or Trap Card your opponent controls. This effect can only be used once per turn.


「バスター・ビースト」
CRMS-JP024 Buster Beast
EARTH/Beast-Warrior - Effect/4/1900/1200
Activate by discarding this card. Add 1 "Buster Mode" from your Deck to your hand.


「黒翼の魔術師」
CRMS-JP025 Black-Winged Magician
WIND/Spellcaster - Effect/3/1300/1200
While you control this face-up card, its controller can activate "Buster Mode" during the turn in which it is Set.

solo per queste non lo rpeuto un 4fun
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  Quota Belzebub Quota  RispondiRispondi Link diretto a questo post Postato: 25 Ottobre 2008 alle 17:10
CSOC-EN000 - Rose, Warrior of Revenge
CSOC-EN081 - Seed of Flame
CSOC-EN082 - Cactus Fighter
CSOC-EN083 - Overdrive Teleporter
CSOC-EN084 - Rai-Jin
CSOC-EN085 - Rai-Mei
CSOC-EN086 - Gladiator Beast Retiari
CSOC-EN087 - Night's End Sorcerer
CSOC-EN088 - Tempest Magician
CSOC-EN089 - Treacherous Trap Hole

Putroppo non si sa ancora nulla oltre il nome...

queste sono le mitike 10 U_U

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  Quota DarK-SnakE Quota  RispondiRispondi Link diretto a questo post Postato: 25 Ottobre 2008 alle 17:17
Postato originariamente da Belzebub

CSOC-EN000 - Rose, Warrior of Revenge
CSOC-EN081 - Seed of Flame
CSOC-EN082 - Cactus Fighter
CSOC-EN083 - Overdrive Teleporter
CSOC-EN084 - Rai-Jin
CSOC-EN085 - Rai-Mei
CSOC-EN086 - Gladiator Beast Retiari
CSOC-EN087 - Night's End Sorcerer
CSOC-EN088 - Tempest Magician
CSOC-EN089 - Treacherous Trap Hole

Putroppo non si sa ancora nulla oltre il nome...

queste sono le mitike 10 U_U


Le mitiche 10 che rarità hanno? xD
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  Quota Aldragon Quota  RispondiRispondi Link diretto a questo post Postato: 25 Ottobre 2008 alle 17:39
Postato originariamente da Iperione

Molti già conosceranno carte ed effetti dell' espansione post CSOC. Leggendo gli effetti dei Buster c'è da rimanerci, ma come andrà a finire? Il ''Buster Mode'' sarà utilizzato o rimarrà un for fun? Cioè, mi sembra che effettuare una sincronizzazione per poi attivare Buster Mode per evocare (esclusivamente) dal deck un mostro buster possa essere un ''pulirsi la mano'' decisivo. Per non parlare della possibilità di pescarlo un mostro buster: carta morta! Certo che carte come Arcanite Magician/Buster fanno paura!
Se lo peschi, no problem, che c'è il peschino che lo rimette nel deck...
Buster Mode alla peggio è uno 0, a meno che non ti rimuovano il Buster, ma è alquanto difficile, se non sei uno sprovveduto.

Magari non si giocheranno tutti i Buster, ma lo Stardust/Buster io lo giocherei minimo minimo in 2x...
Se lo evochi vai in un vantaggio ABNORME, e se ne evochi due contemporaneamente hai praticamente vinto...

Nello zombie invece giocherei assolutamente il Deathkaiser Dragon/Buster... OTK sicuro...

Modificato da Aldragon - 25 Ottobre 2008 alle 17:40
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  Quota Axel Quota  RispondiRispondi Link diretto a questo post Postato: 26 Ottobre 2008 alle 17:01
Io credo invece che un deck basato sui /Buster ci stia...
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  Quota Iperione Quota  RispondiRispondi Link diretto a questo post Postato: 26 Ottobre 2008 alle 17:32
Bene evviva, mi sembra che il meta sia mutevole e dia sempre spazio a nuove idee no?
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  Quota ThE sAnChEz Quota  RispondiRispondi Link diretto a questo post Postato: 29 Ottobre 2008 alle 13:21
Se studiato bene, potrebbe starci il mazzo Buster, ha 1000 supporti e pure il peschino!

Vorrei solo capire un cosa, con questa carta:
CRMS-JP053 Re-BUSTER
Quick-Play Magic Card
Activate by removing from play 1 "Buster Mode" in your Graveyard. Destroy all monsters you control, and Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. The effect(s) of the monster Special Summoned by this effect is negated, it cannot be Released, and if it is removed from the field, it is removed from play;
dopo che io ho evocato il mostro Buster, se il mostro viene distrutto, (per esempio con questa carta: CRMS-JP074 Buster Slash
Normal Trap Card
Activate only if you control a face-up "/Buster" monster. Destroy all face-up monsters on the field) io posso evocare il mostro synchro dal mio cimitero, non essendo più in gioco il mostro buster?
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  Quota Aldragon Quota  RispondiRispondi Link diretto a questo post Postato: 29 Ottobre 2008 alle 20:01
Postato originariamente da ThE sAnChEz

Se studiato bene, potrebbe starci il mazzo Buster, ha 1000 supporti e pure il peschino!

Vorrei solo capire un cosa, con questa carta:
CRMS-JP053 Re-BUSTER
Quick-Play Magic Card
Activate by removing from play 1 "Buster Mode" in your Graveyard. Destroy all monsters you control, and Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. The effect(s) of the monster Special Summoned by this effect is negated, it cannot be Released, and if it is removed from the field, it is removed from play;
dopo che io ho evocato il mostro Buster, se il mostro viene distrutto, (per esempio con questa carta: CRMS-JP074 Buster Slash
Normal Trap Card
Activate only if you control a face-up "/Buster" monster. Destroy all face-up monsters on the field) io posso evocare il mostro synchro dal mio cimitero, non essendo più in gioco il mostro buster?
Assolutamente no, perché il Buster viene rimosso...

Comunque Re-Buster mi puzza troppo di OTK..... E se fatto su uno Stardust/Buster in pratica il suo effetto NON VIENE NEGATO..... Se l'oppo non attiva M/T però verrebbe rimosso, ma al limite si può attivare e autonegarsi una propria lo stesso, considerando il vantaggio abnorme che si ottiene facendosi questo piccolo -1...
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